slammer.app
2026
Browser-native multi-layer image editor for slamming, glitching & dithering. Open Source. Public Beta.
A graphics editor built around layers, non-destructive effects and a VST-like plugin system — entirely client-side, no backend.
Layers for images, text, vector shapes and destructive FX. Per-layer non-destructive effect stacks with step-level caching.
Vector tools: pen & pencil with bezier handles, boolean operations, SVG import, text-to-path.
Typography: 2000+ fonts (Google + Fontshare), variable font axes and OpenType features.
Plugins: Unsplash, Pexels and fal.ai in floating VST-style windows.
Infinite canvas, autosave to IndexedDB, project import / export.
Built with: Konva, Paper.js and opentype.js — Vanilla JS + Vite.